Become an FX Artist using Houdini
Learn how to Create High-End Visual Effects using Houdini
Design,Game Design,VFX Visual Effects
Lectures -94
Resources -11
Duration -12 hours
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Course Description
We will start from the basics and once we get the fundamentals covered we will be moving on to create some fun and practical projects. We will start from the Houdini SOPs land and once we get the confidence working with SOPs then we will jump into DOPs Houdini dynamic operators land understand the basics of Houdini dynamics and create more complex FX projects.
This is a comprehensive Course teaching you how to create stunning VFX Shots using Houdini
Here are some of the techniques you will learn:
Introduction to Houdini 18.5.
Workflow And Tools.
Powerful techniques for grouping geometry.
Implementation of Circumference for accurate wheel rotation.
The new Chain SOP in Houdini 18.5.
Procedurally Generating Tank Treads.
The New Scatter and Align SOP in Houdini 18.5.
Creating Smoke Simulation Network.
Using Microsolvers.
The New Pyro Burst Source SOP in Houdini 18.5.
The New Pyropyro Bake Volume SOP in Houdini 18.5.
The New Pyro Sop Solver in Houdini 18.5.
Setting up ACES in Houdini.
Using Smoke Simulation to Advect Particles.
Rendering Millions of Particles.
Particles Disintegration Simulation.
Use Pop Grains for Sand and Snow Simulations.
Setting up Attractionweight Attribute to create Wet Sand.
We'll cover Voronoi and boolean fracturing, and RBD Material Fracture.
Working with Packed Primitives.
Setting up Constraints.
Understanding Soft Constraints.
Setting up Vellum Solver From Scratch.
Tearing Cloth.
Using curves to define Tearing.
Vellum Soft Body.
Using Tetrahedron to create Soft Body Simulation.
Using Vellum to create Chains and Rop Simulation.
Working With Flip Solver.
Understanding Viscosity and Creative ways of using Viscosity.
Using Flip Simulation to melt objects.
Efficient ways of Writing Flip Caches to disk.
Generating Mesh From Flip Simulation Particles.
Setting up Materials, Lighting, and Rendering Flip Simulation.
Goals
- Houdini Particles.
- Grains and Vellum Grains.
- Houdini Rigid Body Dynamics Bullet solver.
- Houdini Pyro and Smoke Solver.
- More Advanced Houdini techniques.
- Houdini Vellum solver for creating soft body dynamics.
- Houdini Flip solver for creating water FX.
- Creating stunning VFX Shots.
- You will gain a comprehensive understanding of Houdini.
- You will learn what is required to create VFX Projects.
- You will become confident in using Houdini.
- You will learn Houdini through practical and fun projects.
Prerequisites
- No Prior Knowledge of Houdini is Required.

Curriculum
Check out the detailed breakdown of what’s inside the course
Getting Started
9 Lectures
-
Course Trailer 01:19 01:19
-
Course Overview 05:09 05:09
-
Getting familiar with Houdini user interface 15:08 15:08
-
Attributes 09:31 09:31
-
Transferring Attributes 10:10 10:10
-
Attributes from Pieces 14:28 14:28
-
Understanding Groups 18:46 18:46
-
Match Size 05:40 05:40
-
Scatter and Align 13:06 13:06
VEX VOPs
4 Lectures

Project 1: Tank Treads
11 Lectures

Smoke And Pyro
11 Lectures

Particles
12 Lectures

Grains
11 Lectures

RBD Destruction
9 Lectures

Destruction Project
7 Lectures

Vellum
11 Lectures

FLIP Fluids
9 Lectures

Instructor Details

Shahzad Ahmad
Course Certificate
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