Blender 3D Modelling for Beginners
Unlock the gateway to 3D creativity with our Blender Modeling for Beginners Course!
Design,3D and Animations,Blender
Lectures -36
Duration -4.5 hours
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Course Description
Unleash the door to 3D creativity using our Blender Modeling for Beginners Course. Whether you aspire to be a 3D modeler, game developer, or merely interested in the world of 3D modeling, this course serves as the ultimate beginner's course on the powerful and flexible Blender software.
Intended for first-time learners, the course begins with the basics and keeps walking you through Blender's interface and required tools. It ranges from basic concepts in object manipulation, modifiers, basic modeling techniques, and understanding principles of 3D space.
Features
- Introduction to Blender: Get familiar with Blender's interface and navigation controls.
- Object Manipulation: Learn how to move, rotate and scale objects around in 3D space.
- Basic Modeling Techniques: Learn basic modeling tools that will make you more familiar with tools like extrusion, beveling, subdivision, and many others.
- Modifiers: Experiment with modifiers to learn how it might increase your modeling workflow. Learn to use modifiers when detailing, when creating complex shapes, and when you want to streamline your modeling process.
- Project-Based Learning: Apply your skills to practical projects like simple object creation or more complex structure design.
You will put the skills you learn and the information you gain by doing practical exercises and carrying out projects. Thus, instead of a dry and theoretic coverage of subjects, this course will focus on ensuring that all learners grasp each concept fully.
And that's just to get started!
Goals
- Make a collection of 3D models demonstrating the skills that have been attained.
- Learn the basics of the Blender interface, navigation, and its main tools particularly well.
- Make a collection of 3D models demonstrating the skills that have been attained.

Curriculum
Check out the detailed breakdown of what’s inside the course
Blender 3D Modelling for Beginners
36 Lectures
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Introduction 01:20 01:20
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Selection and Movement 06:55 06:55
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Loop Cut - Extruding Tool and Inset Tool 07:09 07:09
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Normal Vectors and Shade Smooth 06:27 06:27
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Array and Bevel Modifiers 06:48 06:48
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Boolean Modifier 04:45 04:45
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Cleanup After Boolean Modifier 07:18 07:18
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Boolean Cleanup 06:20 06:20
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Build and Decimate Modifiers 06:23 06:23
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Edge Split and Mask Modifiers 05:50 05:50
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Multiresolution Modifier 06:12 06:12
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Remesh Modifier 05:51 05:51
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Screw Modifier 04:47 04:47
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Skin Modifier 05:50 05:50
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Solidify Modifier 05:46 05:46
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Subdivision Surface and Triangulate Modifier 06:07 06:07
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Weld and Wireframe Modifier 05:25 05:25
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Armature and Cast Modifiers 05:30 05:30
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Curve and Displace Modifiers 05:35 05:35
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Hook and Laplacian Deform Modifiers 04:57 04:57
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Lattice Deform and Mesh Deform Modifiers 05:02 05:02
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Shrinkwrap Modifier 06:00 06:00
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Simple Deform and Smooth Modifier 10:03 10:03
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Surface Deform Modifier 09:09 09:09
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Warp Modifier 10:59 10:59
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Wave Modifier 09:45 09:45
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Snapping Tool - Part 1 11:14 11:14
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Snapping Tool - Part 2 09:50 09:50
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Hard Surface - Subdivision Surface Modeling and Sculpting 09:39 09:39
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Joining Objects and Proportional Editing Tool 10:50 10:50
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Normal Vector 10:51 10:51
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Pivot Point 10:33 10:33
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How To Use Text In Blender 11:05 11:05
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Topology 11:35 11:35
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Final Episodes (Example 1) 10:16 10:16
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Final Episodes (Example 2) 20:29 20:29
Instructor Details

Eldamar Studio
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