Tutorialspoint

Celebrating 11 Years of Learning Excellence! Use: TP11

Blender Game Character Creation Course

person icon Darrin Lile

4.2

Blender Game Character Creation Course

Learn to Create Game Characters with Blender and Unity

updated on icon Updated on Jun, 2025

language icon Language - English

person icon Darrin Lile

English [CC]

category icon Design,Game Design,Blender

Lectures -58

Resources -1

Duration -9 hours

Lifetime Access

4.2

price-loader

Lifetime Access

30-days Money-Back Guarantee

Training 5 or more people ?

Get your team access to 10000+ top Tutorials Point courses anytime, anywhere.

Course Description

In this course, we’ll create a game character using Blender, and we'll export it to Unity and configure it so we can control it in the game engine.

In this course, you will learn:

  • 3D Modeling in Blender.

  • UV Mapping.

  • Texturing and Sculpting.

  • Baking a Normal Map.

  • Rigging a Character in Blender.

  • Animating a 2D Face with Grease Pencil.

  • Creating Animation Cycles for a Video Game.

  • Exporting a Character and Animations from Blender to Unity.

  • Creating a C# Script in Unity to Control a Game Character.

Beginning with the modeling, we’ll use Blender to build all the individual pieces of a Lego character. And then you’ll learn how to UV map each of the parts, and then create an efficient, unified UV map of the entire character. We will use Blender’s texture painting tools to create the clothes of the character, and we’ll use the sculpt tools to create the high-resolution details of the hair. You’ll then learn how to bake a normal map in Blender and apply the textures to the character model.

Next, we’ll work on rigging the character. We will begin with a single bone, and create the rig manually, so you can see how a character rig is built from the ground up. You’ll learn how to create a Foot Roll Rig and how to use Blender’s new process for creating Custom Shapes to control the character.

Once the rig is done, I’ll show you a cool technique, using Blender’s new Grease Pencil tools, to animate both a 2D drawn face and a 3D body at the same time. With this technique, we will create the character’s Idle, Run, and Jump animations, ready to be used in a game engine.

You will then learn how to export the characters, animations, and textures out of Blender and bring them into the Unity game engine. And here you will learn how to set up the character in the game and even how to retarget third-party animations onto our character, using Unity’s Humanoid Rig system.

Finally, we will write a simple C# script to incorporate our 2D and 3D animations and get the character running around the level.

If you’ve ever wanted to create a game character, and are interested in getting up to speed in Blender, then this course is for you. So join me as we create a game character in Blender.

Goals

  • 3D Modeling in Blender.
  • UV Mapping.
  • Texturing and Sculpting.
  • Baking a Normal Map.
  • Rigging a Character in Blender.
  • Animating a 2D Face with Grease Pencil.
  • Creating Animation Cycles for a Video Game.
  • Exporting a Character and Animations from Blender to Unity.
  • Creating a C# Script in Unity to Control a Game Character.

Prerequisites

  • Basic Computer Fundamentals & Terminologies.
  • A computer installed with Windows/Linux /OS X.
  • Blender is installed on the computer.
Blender Game Character Creation Course

Curriculum

Check out the detailed breakdown of what’s inside the course

Introduction

2 Lectures
  • play icon Introduction 01:35 01:35
  • play icon Project Files

Modeling the Character

8 Lectures
Tutorialspoint

UV Mapping

4 Lectures
Tutorialspoint

Texture Painting and Sculpting

6 Lectures
Tutorialspoint

Rigging the Character

16 Lectures
Tutorialspoint

Animating the Character

11 Lectures
Tutorialspoint

Character Set-up in Unity

10 Lectures
Tutorialspoint

Instructor Details

Darrin Lile

Darrin Lile

Darrin Lile is an animator, developer, and Blender Foundation Certified Trainer teaching courses in computer animation and game development. He received Bachelor’s and Master’s degrees in Film and Media Studies from the University of Kansas and has worked as an animator, a producer of educational films, a sound editor for film and television, and as a computer security analyst.

Course Certificate

Use your certificate to make a career change or to advance in your current career.

sample Tutorialspoint certificate

Our students work
with the Best

Related Video Courses

View More

Annual Membership

Become a valued member of Tutorials Point and enjoy unlimited access to our vast library of top-rated Video Courses

Subscribe now
Annual Membership

Online Certifications

Master prominent technologies at full length and become a valued certified professional.

Explore Now
Online Certifications

Talk to us

1800-202-0515