Intro to Marvelous Designer
Learn to create cloth in this Marvelous Designer beginner course. Import custom characters from DAZ 3D!
Lectures -17
Duration -2.5 hours
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Course Description
Learn how to create clothing in Marvelous Designer! Edit default avatars, import your own or import from DAZ3D. This course will walk you step by step on how to create underwear garments and jeans. Tracing patterns, sewing, creating pockets, implementing zippers and buttons, adding custom graphics and textures, tying knots, and using the modular configurator will all be covered!
Goals
Marvelous Designer.
Tracing Patterns.
Sewing Patterns.
Adding Zippers.
Adding Buttons.
Tying Knots.
Importing Avatars.
Animating Avatars.
Creating Poses.
Importing Custom Textures.
Prerequisites
- None.

Curriculum
Check out the detailed breakdown of what’s inside the course
Intro To Marvelous Designer
17 Lectures
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Introduction 04:52 04:52
-
Avatars 11:42 11:42
-
Avatars Advanced 10:22 10:22
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Avatars Poses 06:21 06:21
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First Garment - Underwear 13:40 13:40
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Fabric Edits 10:57 10:57
-
Tracing Patterns 12:25 12:25
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Sewing Patterns 12:45 12:45
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Edit Patterns 09:13 09:13
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Pockets 13:40 13:40
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Buttons and Zippers 06:21 06:21
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Stitching Lines 13:52 13:52
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Preset Fabrics / Alternate Stitching 06:42 06:42
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Modular Configurator - Shirt 09:48 09:48
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Modular Configurator - Jacket 08:52 08:52
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Tying a Knot 06:22 06:22
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Final Pose 03:42 03:42
Instructor Details

David Bittorf
I'm very passionate about 3D. I'm currently creating courses in Maya, ZBrush, and Substance Painter. I've been teaching Autodesk Maya and Pixologic ZBrush at a college level for 18 years. I've also worked for the Digital Media Academy and have taught Maya and ZBrush to a wide range of learners spanning from high school students to instructors. I have experience tutoring students 1-on1 since 2006. In 2010 I won "Teacher of the Year" at my college and two years later I won a world wide award "CG and VFX instructor of the Year" by Digital Tutors.
My professional profile outside of teaching includes a wide range of real world experience. I have posed and lit characters for "The Order 1886" (Playstation 4). I was a character modeler / texture artist / and rigger for Gemvara. I've done modeling / lighting / rendering for several iPhone and iPad apps. I've worked on some independent games, product visualizations and have one of the top rated online 3D libraries in the world. I've been teaching Maya since 2006 but have been mastering it since 2002.
Course Certificate
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