Introduction to C#, easy and clear explanation.
Introduction to C#, easy and clear explanation.
Development ,Programming Languages,C#
Lectures -12
Duration -12.5 hours
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Course Description
The C# is a modern, object-oriented programming language that was developed by Microsoft in line with its initiatives under the banner of .NET. It provides both the ease of performance and usability in its design, hence accommodating simplicity, power, and versatility. Now, this language is used to develop any highly custom application, such as web, desktop, mobile, cloud-based, and even game development with Unity.
Prerequisites:
Basic knowledge of programming (preferably).
Access to a computer with Visual Studio or another C# IDE.
Knowledge of object-oriented concepts: while not absolutely necessary, knowing these concepts will save you some hassle.
Highly helpful if you are eager to learn and want to practice coding.
C# is a statically-typed language. It does type-checking at compile time. This ensures that it will catch any kind of error quite early on in the development cycle. It has both high and low-level abstractions-it supports inheritance, interfaces, polymorphism, and memory management. It supports garbage collection, helping manage memory automatically, which frees developers from handling memory manually.
One of the most important features of C# is its robust integration with the .NET framework: it delivers an enormous pre-built library for all functionalities, ranging from file handling to web services-from simple pieces of code to complex applications. This makes it an ideal platform for developing enterprise-level applications and services that have to be scalable, secure, and maintainable.
The C# syntax is very clean and, therefore rather easy to learn for people already familiar with a language such as C, C++, or Java. Its intensive focus on developer productivity, furthered by powerful integrated development environments such as Visual Studio, attracts both new and experienced developers.
Target Audience:
Enterprise Developers: C# is great for medium to large-scale business applications because of reliability, security, and an extensive set of libraries.
Web Developers: A developer generally uses C# to create complex web applications and APIs using ASP.NET.
Game Developers: Unity is one of the most popular game development engines, support it and script it as the language, so it's ideal to use in game development.
Mobile Developers: C# can be used through Xamarin as well to work on cross-platform applications for mobile for iOS and Android.
With clean syntax, rich tooling, and deep community support, it's going to be an easy jump for even the newest developers to start with C#.
In overall C# is versatile and powerful with a large ecosystem and hence suitable for so many categories of developers of varying industries.
Goals
At the end of this course, the learner will acquire a basic foundation in C# programming with object-oriented principles, data structures, and applications development for web, desktop, and mobile using .NET. While developing web, desktop, and mobile applications, the learner will learn debugging, testing, and optimizing code skills. The additional skills regarding work with databases and working with APIs will be acquired. By the end of it all, they will have developed scalable and efficient applications. In this course, learners will end taking a broad base in C# programming, including object-oriented principles, data structures, and application development using .NET. They'll know how to design and create web, desktop, as well as mobile applications, master debugging, testing, and optimizing code, and learn to work with databases and integrate APIs. And by the end, they'll be able to develop scalable applications that are very efficient.
Prerequisites
No prerequisites.

Curriculum
Check out the detailed breakdown of what’s inside the course
C# part 1 - Installation and introduction to C#
6 Lectures
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Unity 1 video 1 01:05:14 01:05:14
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Unit 1 video 2 01:02:39 01:02:39
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Unit 1 video 3 01:01:41 01:01:41
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Unit 1 video 4 01:01:56 01:01:56
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Unit 1 video 5 01:02:14 01:02:14
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Unit 1 video 6 01:00:23 01:00:23
C# Part 2 - Decisions, Windows Forms and graphics
6 Lectures

Instructor Details

Alexandre Goncalves Pinheiro
I am graduated in Physics from the Federal University of Ceará(BRAZIL), ex-Coordinator of
PIBID in the years 2012, 2013, 2015, 2016 and 2017, Coordinator of the Physics Degree
course at the State University of Ceará (FECLESC) 2013, 2015, 2016 and 2017. Master's
degree in Physics from the Federal University of Ceará (1997) and PhD in Physics from the
Federal University of Ceará (2004). I am currently an effective professor at the State
University of Ceará and at UTD(University of Texas at Dallas). I have experience in Physics, with emphasis
on Physics, acting mainlyon the following subjects: virtual classes, computer, computational
physics simulation, virtuallaboratory, Biomaterials, collagen films and virtual nuclear physics simulations.
Consultancyin setting up a physics laboratory for schools and producing educational videos. I received a
DTI scholarship (post doc) in 2006, improving his work in electric iron composites.
Completed Post Doc in 2015 in CdS films for photovoltaic applications. Former Professor at
the State High School Architect Rogério Froes (1996) and Colégio Batista Santos Dumont
(1998-2000). I developed more than eight free programs for teaching physics.
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