Introduction to Maya 3D Animation for Beginners
Introduction to Autodesk Maya! Learn modeling, animation, rigging, texturing, materials, rendering, lighting & dynamics
Design,3D and Animations,3D Animation
Lectures -135
Resources -6
Duration -15.5 hours
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Course Description
This is a step-by-step course showing how to use Maya. Modeling, Texturing, Rendering, Lighting, Materials, Rigging, Animation, and Dynamics will all be covered. Learn from an industry professional with over 14 years of teaching experience. You will start off by creating a snowman scene that will give you an overview of the different things Maya can do. From there you will dive deep into each aspect. Project files are included so you can easily follow along. Follow from start to finish or jump into any section that you are interested in. Each video is around 10 minutes or less to help you get your information as directly as possible.
Files:
- All files need Maya 2020 or newer to open.
- Adobe Photoshop is recommended for some texturing files.
- Adobe After Effects is recommended for some rendering lessons.
Goals
Modeling.
Texturing.
UV Mapping.
Animation.
Dynamics.
Rigging.
Rendering.
Lighting.
Materials.
Prerequisites
- None.

Curriculum
Check out the detailed breakdown of what’s inside the course
Quick Start Overview Project
19 Lectures
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Course Intro 01:45 01:45
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001 Interface 08:37 08:37
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Download Files for Lesson -->
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002 Snowman Scene Navigation 09:54 09:54
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003 Snowman Grouping and Duplication 06:22 06:22
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004 Snowman Duplicate Special 06:39 06:39
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005 Snowman Component vs Object Mode 04:06 04:06
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006 Snowman Color 04:51 04:51
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007 Snowman Tree 03:15 03:15
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008 Snowman Snow 05:08 05:08
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009 Snowman Project Folder and Saving 04:37 04:37
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010 Snowman Importing Textures 04:15 04:15
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011 Snowman Adding Snowflake to Particles 04:35 04:35
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012 Snowman Lights 06:46 06:46
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013 Snowman Layers 05:07 05:07
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014 Snowman Animation 08:46 08:46
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015 Snowman Rendering 09:31 09:31
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016 Snowman Video 05:33 05:33
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017 Snowman Video Compression 02:32 02:32
Modeling
33 Lectures

Texturing / UV Mapping
16 Lectures

Materials / Rendering / Lighting
11 Lectures

Animation
28 Lectures

Dynamics
17 Lectures

Rigging
11 Lectures

Instructor Details

David Bittorf
I'm very passionate about 3D. I'm currently creating courses in Maya, ZBrush, and Substance Painter. I've been teaching Autodesk Maya and Pixologic ZBrush at a college level for 18 years. I've also worked for the Digital Media Academy and have taught Maya and ZBrush to a wide range of learners spanning from high school students to instructors. I have experience tutoring students 1-on1 since 2006. In 2010 I won "Teacher of the Year" at my college and two years later I won a world wide award "CG and VFX instructor of the Year" by Digital Tutors.
My professional profile outside of teaching includes a wide range of real world experience. I have posed and lit characters for "The Order 1886" (Playstation 4). I was a character modeler / texture artist / and rigger for Gemvara. I've done modeling / lighting / rendering for several iPhone and iPad apps. I've worked on some independent games, product visualizations and have one of the top rated online 3D libraries in the world. I've been teaching Maya since 2006 but have been mastering it since 2002.
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