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Multiplayer Game Development In Godot

person icon Wamiq Ur Rehman

4.7

Multiplayer Game Development In Godot

Make Multiplayer Godot Games With Ubuntu Server

updated on icon Updated on Feb, 2026

language icon Language - English

person icon Wamiq Ur Rehman

category icon Programming,Game Development,Godot

Lectures -16

Duration -4 hours

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Course Description

  1. In this course, we learn how to code a multiplayer game project using the Godot game engine and the Ubuntu Server.

The first project is the game project, where we learn how to:

  • import 3D models and animations in Godot,

  • retarget the animations,

  • set up the game environment,

  • create a third-person character,

  • setup main and pause menu user interface,

  • connecting to the game server and

  • sharing/receiving the data from the game server.

The second project is the game server project, where we learn how to:

  • Set up the multiplayer peer in Godot,

  • define the rpc calls for both ends of the game,

  • connecting multiple players in the game world and

  • sharing data with them about other players' transforms, animations and names.

We also learn how we can:

  • host our game server on a local machine, where I also give some hints on web hosting providers online,

  • download & install the Ubuntu Server on a local machine,

  • download and use FileZilla to share files from our computer to the Ubuntu Server,

  • download and use Putty to connect to and control our Ubuntu Server,

  • export the game server Godot project as a dedicated,

  • uploading the dedicated server PCK file and running it on the Ubuntu Server.

Goals

  • Client side development of multiplayer games in Godot.
  • Server side development of multiplayer games in Godot.
  • Ubuntu Server for hosting the Godot game server on local machine.
  • FileZilla and Putty to connect to the Ubuntu Server from the computer.

Prerequisites

  • Some experience with Godot.
  • Some experience with programming.
  • Some experience with plugging and unplugging storage drives from the computer.
Multiplayer Game Development In Godot

Curriculum

Check out the detailed breakdown of what’s inside the course

Introduction

1 Lectures
  • play icon Introduction 00:39 00:39

Client Side Project Setup

3 Lectures
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Server Side Project Setup

7 Lectures
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Dedicated Server Setup

5 Lectures
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Instructor Details

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Wamiq Ur Rehman


Wamiq Ur Rehman is a passionate and experienced instructor who focuses on making learning clear, practical, and easy to apply. With a learner-first approach, he simplifies complex concepts and connects them to real-world examples, helping students build confidence and usable skills. His teaching style is engaging, supportive, and designed to help learners grow at their own pace while achieving meaningful outcomes.

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