Make a Driving game in Unity
Learn professional game design set-up and build different types of race cars
Development ,Game Development,Unity
Lectures -144
Resources -21
Duration -26.5 hours
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Course Description
Make a complete driving game using Unity.
In this course, I will show you how to create your own race tracks in Blender. We will then import into Unity and set up different types of race cars including Formula 1 style and racing cars.
Each car will have its own driving style and you can customise each car in the inspector.
This course will also cover:
Different handling on grass, gravel, and road surfaces
Setting up AI cars which will compete against you in race mode.
Checkpoints and lap counting
Keeping track of car positions and displaying finish place at the end of the race
Mini map and mini map markers for all cars
Main menu, race track select menu and a car showroom, so you can buy extra cars.
Choosing different colours for the cars you buy
Leaderboard and race stats
Save system to save your credits and high scores
Race customization system from the track options menu
Keyboard and gamepad control systems
Terrain sculpting and texturing to add extra details
By the end of this course, you will have a complete game that you can continue to develop and add to. You will have also developed the skills to go onto develop your own games.
(Please note this is for computers only, it is not designed for mobile gaming)
I look forward to seeing you in my course.
Goals
- Create a complete driving game in Unity HDRP
- Customize different types of cars
- Add AI cars and an AI waypoint system to your race tracks
- Add a car showroom menu to unlock and buy new cars
- Design your own race tracks in Blender
- Easy to understand C# coding to make the game work
Prerequisites
- You will need a powerful computer capable of running Unity 2021 or Unity 2022.
- A basic understanding of Unity and C# coding is recommended.

Curriculum
Check out the detailed breakdown of what’s inside the course
Setup
3 Lectures
-
Introduction 04:28 04:28
-
Install Unity 03:46 03:46
-
Export the car 01:10 01:10
Blender Modelling
14 Lectures

Unity Project
9 Lectures

User Interface
12 Lectures

Race Track Editing
10 Lectures

Time Trial
10 Lectures

AI Cars
17 Lectures

Menus
17 Lectures

Sculpting Terrain
16 Lectures

Second Race Track
10 Lectures

Car Showroom
12 Lectures

Final Section
14 Lectures

Instructor Details

Peter Jepson
I am a qualified teacher and I have been teaching game design for over 10 years. I have been using Unity since 2013 and I have produced a series of courses showing people how to create games and animations using this game engine.
With over 56,000 students from over 157 Countries around the world, my courses are helping people learn and create at the same time.
I am completely dedicated to helping you on your learning journey. If you have any questions or require any help I am always available and will respond quickly.
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