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NEW! Advanced Texturing in Substance Painter online course

person icon Teaching.Epic.Art

4.2

NEW! Advanced Texturing in Substance Painter online course

In this course, you'll learn how to create hyper-realistic, advanced textures using Substance Painter And finally you will learn.

updated on icon Updated on Jun, 2025

language icon Language - English

person icon Teaching.Epic.Art

category icon Design,3D and Animations,

Lectures -15

Resources -3

Duration -9 hours

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Course Description

NEW! Advanced Texturing in Substance Painter 2023 HOT!!

In this course, Advanced Texturing in Substance Painter, you'll learn how to create high quality, advanced textures using Substance Painter and how to render assets in Marmoset.

WHAT YOU WILL LEARN

You will learn how to prepare an asset for baking and how to create a quick and perfect bake using ( Substance Painter ). You’ll also learn how to create flexible smart materials, how to create hyper-realistic rust and dirt .And how to create details on textures... In Marmoset toolbag you’ll learn how to set up a render scene using quixel bridge assets, And finally you will learn how to quickly render images and animation

ABOUT YOUR INSTRUCTOR

Morteza Hatamzadeh is a senior environment and look-dev artist who worked on various mid to large scale production level projects.

SKILL LEVEL

You need to know the basics of Substance Painter and Marmoset. If you don’t know these basics ، I recommend that you watch the introductory course first

FILES INCLUDED

9:14 hours worth of Full HD Video Footage

Source files : yes

Language : English + subtitles

SOFTWARE USED

Adobe Substance.3D.Painter.9.0.0.2585 & 3ds Max 2023 &  Marmoset.Toolbag.4

Section LIST

01 – Explaining and preparing the model (3ds Max)  & the Baking the Model in Substance Painter.  [3ds Max] [Substance Painter]

02 – Creating Base Color & Texturing Tank [Substance Painter]

03 – Creating Smart Materials & Texturing Handle [Substance Painter]

04 – Creating Texturing Hose [Substance Painter]

05 – Creating Texturing Fire Inspection [Substance Painter]

06 – Creating Texturing Plastic Belt [Substance Painter]

07 – Creating Texturing Pressure Gaugee [Substance Painter]

08 – Creating Texturing Texturing Valve [Substance Painter]

09 – Creating Texturing Texturing Hose Connector [Substance Painter]

10 – Creating Texturing Spray Nozzle.Holder [Substance Painter]

11 – Creating Texturing Rust [Substance Painter]

12 – Creating Texturing Spider Webs [Substance Painter]

13 – Creating Texturing New fire extinguisher [Substance Painter]

14 – Render Image.Animation [Marmoset]


I hope to see you in this course.


Goals

  • Learn how to prepare an asset for baking
  • Importing your model into Substance Painter
  • Setting up a New Project and Baking Mesh Maps
  • Learn about the all the tools and functions in Substance Painter
  • Learn about materials and Smart Materials and creating your own Smart Materials
  • Learn about Masks, Smart Masks, Geometry Masks
  • Going over different Effects and Filters




  • Create various real-life materials like Painted Metal, Plastic, Iron, Rubber, Glass etc.

  • Learn to use  Opacity maps

  • Learn to add effects like dust, dirt, roughness variations, edge damage, etc.

  • Add stickers/decals to your models to make your textures even more realistic.


Exporting Textures from Substance Painter to Marmoset Toolbag

Prerequisites

SKILL LEVEL

You need to know the basics of Substance Painter and Marmoset. If you don’t know these basics ، I recommend that you watch the introductory course first

SOFTWARE USED

Adobe Substance.3D.Painter.9.0.0.2585 & 3ds Max 2023 &  Marmoset.Toolbag.4

Recommended minimum system :

Ram : 16

Vgae :  Gtx 970 and higher

Cpu: core i3

FILES INCLUDED

9:14 hours worth of Full HD Video Footage

Source files : yes

Language : English + subtitles

NEW! Advanced Texturing in Substance Painter online course

Curriculum

Check out the detailed breakdown of what’s inside the course

Intro

1 Lectures
  • play icon Intro 01:27 01:27

Bake

1 Lectures
Tutorialspoint

Texturing Tank

1 Lectures
Tutorialspoint

Texturing Handle

1 Lectures
Tutorialspoint

Texturing Hose

1 Lectures
Tutorialspoint

Texturing Fire Inspection

1 Lectures
Tutorialspoint

Texturing Plastic Belt

1 Lectures
Tutorialspoint

Texturing Pressure Gauge

1 Lectures
Tutorialspoint

Texturing Valve

1 Lectures
Tutorialspoint

Texturing Hose Connector

1 Lectures
Tutorialspoint

Texturing Spray Nozzle.Holder

1 Lectures
Tutorialspoint

Texturing Rust

1 Lectures
Tutorialspoint

Texturing Spider Webs

1 Lectures
Tutorialspoint

Texturing New fire extinguisher

1 Lectures
Tutorialspoint

Render Image.Animation

1 Lectures
Tutorialspoint

Instructor Details

Teaching.Epic.Art

Teaching.Epic.Art

I am a professional 3D environment artist in charge of bringing worlds to life using various modeling, texturing and lighting techniques. love learning and researching the newest techniques for asset creation and I'm proficient with various 3D packages like: Maya, Substance, Unreal, 3dsMax, Photoshop , speed tree , and Zbrush. I enjoy working with creative and driven teams that help me push the boundaries of digital art.

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