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New way of Texture painting Game assets in Blender 3.6

person icon Morteza Ebrahimi

4.4

New way of Texture painting Game assets in Blender 3.6

Learn easy and fastly low poly Modeling & Hand Painting ready for game in Blender for Beginners

updated on icon Updated on Jun, 2025

language icon Language - English

person icon Morteza Ebrahimi

category icon Design,Game Design,Blender

Lectures -34

Resources -1

Duration -10.5 hours

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Course Description

Welcome to our new course about Modeling and Texture Painting in Blender!

I am Morteza from artstudio313. net

In this course, we will go on an attractive journey together to Step by step learn the Blender. We start from the interface overview until we reach the modeling and finally Texture Painting in Blender. I will take you through the low poly modeling and the most important thing that we are going to Focus on, is the texture painting in Blender. I used a graphic Tablet for texture painting but it will work with the mouse as well but recommend using a graphic tablet.

This Course starts with learning the fundamentals of Blender and goes up to modeling and texture painting.

UV Unwrapping

Next, we learn how to UV Unwrap those three models. You learn a lot about unwrapping such as mark seams and what they are and what they do where should we add them how to unwrap the hole model into on UV map.

Now we are ready to move into the shading tab. You learn how to create image texture apply it to the model and prepare everything for the Texture Painting tab.

In this tab, I tried to teach you the necessary tools for Texture Painting.

In this course you'll learn:

  • Modeling / low-poly.
  • UV unwrapping is a very fast easy and clever method.
  • Where to placemark seams.
  • What is bleed & what is used for.
  • Brush setting and how to Paint the AO and shadow highlights.
  • Texture paints the cuts and holes.
  • Use your own brush and pain in a professional way.

Texture painting problem solving like flipped normal

If you learn these parts, then you are ready to paint over any model in Blender.

We paint the models one by one, and each one has only one texture, which is ready to be used in the game engine.

I hope you learn a lot from this trip journey :)

Goals

  • Use Blender and understand its interface.
  • Edit Mode and many techniques of modeling.
  • UV Unwrapping in a clever way.
  • Learn UV map and unwrap all the Models and how to add mark seams.
  • Hand painting/ texture painting in Blender.
  • Lighting.
  • Compositing.

Prerequisites

  • Mac or PC capable of Running Blender Version 3.0 or above
  • You will learn all of the tools that will be needed for this course.
  • I used a graphic Tablet for texture painting but it will work with the mouse as well but recommend using a graphic tablet.
New way of Texture painting Game assets in Blender 3.6

Curriculum

Check out the detailed breakdown of what’s inside the course

Intro

2 Lectures
  • play icon 01 - 01 - Intro to image ref 12:49 12:49
  • play icon 01 - 02 - Intro to blender interface 09:52 09:52

Modeling

5 Lectures
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UV Unwrapping & Hand painting the wooden sword

8 Lectures
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UV Unwrapping & Hand painting the Iron sword

7 Lectures
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Hand Painting the Treasure box

9 Lectures
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Hand painting the Rock

2 Lectures
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Lighting & Animation

1 Lectures
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Instructor Details

Morteza Ebrahimi

Morteza Ebrahimi

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