S.O.L.I.D. Principles and Design Patterns for C# Developers
Discover how to create reliable, scalable and correct software through the use of design principles and design patterns.
Development ,Programming Languages,C#
Lectures -135
Resources -47
Duration -8.5 hours
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Course Description
Improve your software design skills considerably through this course for C# programmers, in which you will learn about design principles such as S.O.L.I.D. principles and Query Command Separation (CQS). You will also learn about the 23 classic design patterns through real-world examples with source code included so you can follow the training step by step. The purpose of the course is to give you the skills to create more maintainable and scalable code, which will allow you to increase your value as a developer.
Goals
- CQS design principle
- S.O.L.I.D. Principles
- Creational Design Patterns
- Structural Design Patterns
- Behavioral Design Patterns
Prerequisites
- Basic programming knowledge
- Intermediate C# knowledge
- Object-oriented programming concepts
- Basic UML knowledge

Curriculum
Check out the detailed breakdown of what’s inside the course
CQS Software Principle
9 Lectures
-
Do we really know what encapsulation is? 01:53 01:53
-
Bad code and why to worry about it 02:09 02:09
-
Example of non-empathic code 05:03 05:03
-
What is CQS? 00:31 00:31
-
Queries 04:29 04:29
-
Commands 06:27 06:27
-
Inputs 08:16 08:16
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Outputs 13:37 13:37
-
Completed Project
SOLID Principles - Single Responsability Principle
6 Lectures

SOLID Principles - Open Closed Principle
2 Lectures

SOLID Principles - Liskov's Substitution Principle
2 Lectures

SOLID Principles - The Interface Segregation Principle
2 Lectures

SOLID Principles - The Dependency Inversion Principle
2 Lectures

Design Patterns - Introduction
3 Lectures

Design Patterns - Factory Method
5 Lectures

Design Patterns - Abstract Factory
4 Lectures

Design Patterns - Builder
5 Lectures

Design Patterns - Prototype
5 Lectures

Design Patterns - Singleton
6 Lectures

Design Patterns - Adapter
5 Lectures

Design Patterns - Bridge
5 Lectures

Design Patterns - Composite
6 Lectures

Design Patterns - Decorator
4 Lectures

Design Patterns - Facade
4 Lectures

Design Patterns - Flyweight
4 Lectures

Design Patterns - Proxy
5 Lectures

Chain of Responsability
6 Lectures

Design Patterns - Template Method
5 Lectures

Design Patterns - Command
6 Lectures

Design Patterns - Iterator
5 Lectures

Design Patterns - Mediator
4 Lectures

Design Patterns - Memento
5 Lectures

Design Patterns - Observer
5 Lectures

Design Patterns - State
5 Lectures

Design Patterns - Strategy
5 Lectures

Design Patterns - Visitor
5 Lectures

Instructor Details

HECTOR URIEL PEREZ ROJAS
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