Unity 3D Games Development
Learn to develop 3D Games in Unity from beginners to advance level
Development ,Game Development,Unity
Lectures -26
Duration -6.5 hours
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Course Description
The gaming industry is booming. With the rise of gaming, there is a rising demand for game developers in the global job market. The Unity 3D certification gives an assurance of the necessary competency in related roles, thus making these opportunities easier to avail. Unity is a flexible and powerful development platform for creating multiplatform 3D and 2D games. The instructor is qualified and provides all the required details to understand Unity concepts. No prior development experience is required in this training course. The course contents are carefully picked and provide step-by-step instructions to learn Unity 3D Games Development. Learn C# and understand the unity development environment with practical demonstration.
The following course contents are delivered in this course:
Unity Interface, Re-arranging different panels such as game window, console window, Project Explorer, Scene window etc.
Creating new layouts, Saving a layout.
Understanding 3D Game Objects, Components of Game Objects.
Scaling, rotating, zooming and positioning game objects.
Learning useful shortcuts, Building a wall using Cubes.
Snapping, Unity Scripts.
Methods of Mono Behavior class.
Materials.
Prefabs.
Adding Lights to Game Object.
Moving a game object.
Rotating and scaling game objects using a script.
Moving game objects using keys.
Creating a game object at run time.
Physics vs Kinematic Movements in Unity.
PhysX engine.
Drag.
Collider.
Activating / Deactivating a game object.
Enabling / Disabling game objects.
Instantiating Game Objects.
Destroying Game Objects.
Goals
Unity Games Development.
Scripting in Unity.
Designing Games.
Working with Assets, Prefabs, and Particle Systems.
Building Inventory Systems.
Designing interactive scenes.
Changing Backgrounds.
Publishing Games.
And many more...
Prerequisites
Be able to operate computers, and download and install software.
Curriculum
Check out the detailed breakdown of what’s inside the course
Introduction to Unity Part 1
5 Lectures
-
Unity Interface Introduction 12:46 12:46
-
Gizmos, Scaling and Snaping Tool 17:32 17:32
-
Local vs Global Coordinates 23:28 23:28
-
Game Objects 12:11 12:11
-
More about Game Objects 12:45 12:45
Working with Game Logic - Scripts
6 Lectures

Game Mechanics
5 Lectures

Coroutines
1 Lectures

Project - Fruit Smasher Game
8 Lectures

Introduction
1 Lectures

Instructor Details

Tauqeer Faiz
Course Certificate
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