Unreal Engine 4 Game Development Quick Start Guide
Programming professional 3D games with Unreal Engine 4
Language - English
Updated on Sep, 2020
About the Book
Book description
Learn how to use Unreal Engine 4 by building 3D and multiplayer games using Blueprints
Key Features
- Learn the fundamentals of Unreal Engine such as project templates, Blueprints, and C++
- Learn to design games; use UMG to create menus and HUDs, and replication to create multiplayer games
- Build dynamic game elements using Animation Blueprints and Behavior Trees
Book Description
Unreal Engine is a popular game engine for developers to build high-end 2D and 3D games.
This book is a practical guide, starting off by quickly introducing you to the Unreal Engine 4 (UE4) ecosystem. You will learn how to create Blueprints and C++ code to define your game's functionality. You will be familiarized with the core systems of UE4 such as UMG, Animation Blueprints, and Behavior Trees. You will also learn how to use replication to create multiplayer games. By the end of this book, you will have a broad, solid knowledge base to expand upon on your journey with UE4.
What you will learn
- Use project templates to give your game a head start
- Create custom Blueprints and C++ classes and extend from Epic's base classes
- Use UMG to create menus and HUDs for your game
- Create more dynamic characters using Animation Blueprints
- Learn how to create complex AI with Behavior Trees
- Use replication to create multiplayer games
- Optimize, test, and deploy a UE4 project
Who this book is for
Readers who already have some game development experience and Unity users who would like to try UE4 will all benefit from this book. Knowledge of basic Object-Oriented Programming topics such as variables, functions, and classes is assumed.

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Author Details

<a href="https://market.tutorialspoint.com/author/rachel_cordone">Rachel Cordone</a>
Packt are an established, trusted, and innovative global technical learning publisher, founded in Birmingham, UK with over eighteen years experience delivering rich premium content from ground-breaking authors and lecturers on a wide range of emerging and established technologies for professional development.
Packt’s purpose is to help technology professionals advance their knowledge and support the growth of new technologies by publishing vital user focused knowledge-based content faster than any other tech publisher, with a growing library of over 9,000 titles, in book, e-book, audio and video learning formats, our multimedia content is valued as a vital learning tool and offers exceptional support for the development of technology knowledge.
We publish on topics that are at the very cutting edge of technology, helping IT professionals learn about the newest tools and frameworks in a way that suits them.
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