Introduction to 3D Product Visualization in blender
A guide to industrial design and prop modelling in blender
Lectures -26
Resources -1
Duration -3.5 hours
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Course Description
Hi! I am Harshavardhan, a professional 3D designer, I have always been fascinated by great-looking industrial design products all my life. Join me on this course where I will be showing you how to model, texture and render a drill machine from scratch using 2d drawings.
In the following lessons, we will be taking a look at specialised polygonal modelling techniques that I use to visualise products. This involves creating 3D mesh surfaces from 2d drawings, blocking out the basic forms to fine detailing, solving common modelling problems, understanding shading using procedural techniques offered in Blender, followed by basic lighting and rendering. This course aims to deliver 3d modelling techniques which will give you an idea of product modelling in general and can be used to create any product, and not just a drill machine. The techniques can be used in a variety of applications, such a industrial design or prop design for games or film. We will be doing all this inside Blender without needing any other software.
Although this courseThis course aims to deliver 3d modelling techniques which will give you an idea on product modelling in general and can be used to create any product. Join now! is done using Blender, the techniques can be easily translated into any other polygonal modelling software package, such as Maya, 3D Max, Cinema 4D, Modo, etc.
I am excited to share my learning, which I acquired over the past few years. Enrol now, and I hope to see you in the course.
Goals
- 3D Modelling.
- Blender.
- Hard Surface Modelling.
- Product Visualization.
- Procedural Texturing for Design.
- Industrial Design.
Prerequisites
- Basic 3D Software Knowledge.
- Basic Blender Interface Navigation.

Curriculum
Check out the detailed breakdown of what’s inside the course
Introduction and Setting Up
4 Lectures
-
Introduction 01:42 01:42
-
Setting up preferences and units 02:41 02:41
-
Setting up Reference Images and Calibration 07:04 07:04
-
Understanding the Forms 02:10 02:10
Modelling
17 Lectures

UV Unwrap
1 Lectures

Texturing and Shading
3 Lectures

Lighting And Rendering
1 Lectures

Instructor Details

Harshavardhan
About me
I am a CG Artist with a passion towards creating high quality 3D images. I specialize in photo realistic 3D content. I have worked with various brands and creative agencies to create visually compelling images for brand communications, brand strategy, packaging, product, advertising and promotional images.
I am always keen to learn new skills and develop myself along with my connections throughout my journey. Through CGI I look forward to serve brands, businesses and creative individuals with stunning visuals that create impact in this visually cluttered world.
I love to make meaningful connections in the creative community. Currently with my partner Cloudia, we run an independent consultancy for creating great visuals.
Course Certificate
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